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Old Jul 24, 2006, 04:27 PM // 16:27   #61
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Quote:
Originally Posted by eternal pho
Where on Earth did you get that fact? lol
What Malice said may or may not be true in general, but at least for Guild Wars, I believe the largest market is the US, or North America.
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Old Jul 24, 2006, 04:29 PM // 16:29   #62
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Originally Posted by Malice Black
MMO's are an asian dominated market...aslong as the asians are happy Anet will keep things ase they are (my veiw)
Where on Earth did you get that fact? lol
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Old Jul 24, 2006, 04:33 PM // 16:33   #63
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Originally Posted by dreamhunk
LOL the op is right it comes down to money! The fan base is rpg players.

If you don't have enough people buying this game, You will not have gw and bye bye pvp and gw!

I see that alot of pvp players have now affected (or you meant infected maybe?) these forums!


look people don't have to adted (<--really dont know what that word is...my typonese dictionary just exploded), they just don't have to playing the game! you get enough people not playing this game bye bye gw.
Im gonna edit your post. You give me headaches when i try to read your shit. All bolded parts are my edit. Ok..now people who read the forum might be able to read it.

Lets me state my opinion as simple as possible.

Even without PvE, the Guild Wars PvP system is very balanced and competitive enough to survive as a PvP only game

Sponsorships and corporate marketing can support GW. PvP servers dont require as much load as PvE/PvP servers combined.

I'm trying not to flame you, but you make it oh so very difficult.

Quote:
Originally Posted by dreamhunk
Anet has moved away from what it promised from the start. If I was anet I would get ride of their beta testers. get fresh good batch of beta testers that know what they are doing!

if anet doesn't have better rpg, this will not make the top list next year! I will bet money it!

If chapter 3 has better content for rpg. Then the guies that made factions will always have a bad rep among rpg players.

Any ways this chapter 3 will make or break anet, good luck!
Ok. You keep repeating it like it matters to the current thread, "They are moving away from what they promised from the start".

Games change. Concepts change. As Anet has moved forward, they continually change the game and tweak it. Maybe you havent noticed skills got changed, items got added, replaced, or modified.

Second thing. Beta testers? What are you babbling about? Beta testers are PLAYERS. WE ARE BETA TESTERS.

Maybe you mean Alpha testers??? The ones who play on Anet's closed server, where they can spawn weapons, etc (Gaile mentioned this before IIRC).

And guess what, Alpha testing is about making sure the game WORKS. They dont make decisions on content. They make sure the game works and doesnt crash your PC, or do some crazy bug that deletes all your items.

I do agree that Chapter 3 needs better PvE content and a portion of the PvE community is disappointed.
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Old Jul 24, 2006, 04:33 PM // 16:33   #64
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Quote:
Originally Posted by Fate
You forget that WoW has expansions too and you still had to pay for the game.

What I'd have paid for the last year:
Guild Wars: $40 game + $40 expansion = $80
WoW: $40 game + $40 expansion + ($12/month * 12 months) = $224
Exacly
GW is more Bang for the Buck
i mean just look att all the time and money they spend on event's and uppdates and we get uppdates quite freqvently for free since it's ans CoopRPG they could just as well forget about the event and pve in-game stuff and just focus on the skill's for pvp it's cheaper and in the long run i whould say it's 10times more worth then wow put lvl 20cap on wow and game content whould run out alot faster cause you don't haft grind all day...
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Old Jul 24, 2006, 04:39 PM // 16:39   #65
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Quote:
Originally Posted by lyra_song
Second thing. Beta testers? What are you babbling about? Beta testers are PLAYERS. WE ARE BETA TESTERS.
No, we aren't. Nightfall betatest is going on, we have (probably) two opportunities to participate, first the PvP weekend and later on the PvE weekend. Closed, internal betatesting goes on at ANet up until it is finished, and the product is ready to be shipped.

Unless you meant "We are betatesters!" in the 'funny' "Windows is just a beta and we are the testers HURRR!"-joke.
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Old Jul 24, 2006, 04:43 PM // 16:43   #66
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Quote:
Originally Posted by lyra_song
Lets me state my opinion as simple as possible.

Even without PvE, the Guild Wars PvP system is very balanced and competitive enough to survive as a PvP only game
I don't believe that for 1 second.
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Old Jul 24, 2006, 04:46 PM // 16:46   #67
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Quote:
Originally Posted by lyra_song
Second thing. Beta testers? What are you babbling
about? Beta testers are PLAYERS. WE ARE BETA TESTERS.
No, beta testers test software BEFORE release, not after.

But on the subject of beta testers, or any testers, for that matter, note that reporting a bug doesn't guarantee that it will be fixed. Depending on how complicated a fix is, and/or how long it would take, and/or on the impact to the customer/player, the dev team might decide to delay the fix, or to never fix it. So if something ships with tons of bugs or with what looks like bad design, and you think to yourself, "how could they have missed this in testing???", it's quite possible that they didn't. It's possible that they knew aobut it, but someone made the decision not to fix/improve it before releasing the game.
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Old Jul 24, 2006, 04:48 PM // 16:48   #68
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Originally Posted by Kaguya
No, we aren't. Nightfall betatest is going on, we have (probably) two opportunities to participate, first the PvP weekend and later on the PvE weekend. Closed, internal betatesting goes on at ANet up until it is finished, and the product is ready to be shipped.

Unless you meant "We are betatesters!" in the 'funny' "Windows is just a beta and we are the testers HURRR!"-joke.
Go to arena net's team website.

Ctrl + F "Beta"

You will find 1 entry, referring to the history of one of the Game designers.

Ctrl + F "Alpha"

You will find 4 entries and mentions of the Alpha tester program.
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Old Jul 24, 2006, 04:53 PM // 16:53   #69
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Even though Factions had lesser content, I still love both chapters the same.
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Old Jul 24, 2006, 04:55 PM // 16:55   #70
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Quote:
Originally Posted by lyra_song
Go to arena net's team website.

Ctrl + F "Beta"

You will find 1 entry, referring to the history of one of the Game designers.

Ctrl + F "Alpha"

You will find 4 entries and mentions of the Alpha tester program.
Still doesn't make us betatesters. We have the two "open beta" weekends when we get to fool around with the stuff they have made, but otherwise it's closed beta testing.

Quote:
Originally Posted by http://en.wikipedia.org/wiki/Development_stage
A beta version or beta release usually represents the first version of a computer program that implements all features in the initial software requirements specification. It is likely to be unstable but useful for internal demonstrations and previews to select customers, but not yet ready for release. Some developers refer to this stage as a preview, as a technical preview (TP) or as an early access.
Quote:
Originally Posted by http://en.wikipedia.org/wiki/Development_stage
The gold or general availability release version of a product is the final version of a particular product. It is typically almost identical to the final release candidate, with only last-minute bugs fixed. A gold release is considered to be very stable and relatively bug-free with a quality suitable for wide distribution and use by end users.
Having the real game package in your had is the gold release, anything that goes on before it is the beta/alpha test (and preproduction and whatever).
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Old Jul 24, 2006, 05:03 PM // 17:03   #71
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Quote:
Originally Posted by Kaguya
Still doesn't make us betatesters. We have the two "open beta" weekends when we get to fool around with the stuff they have made, but otherwise it's closed beta testing.
The PvP and PvE beta weekends are beta testing. Its open to all existing players. So we will the beta testers.

Arena Net makes no mention of a closed beta testing program. They only mention an alpha testing program. I make my claims based on evidence i find on their site. It is their information. Please present me evidence for their beta program.

anyway we're getting off topic...and semantics is a fun game to play.


----------------------

Back OP:

Quote:
Originally Posted by MSecorsky
I have been primarily a PvE player. Love the Factions content, there's plenty. Especially if you go outside and find the hidden quests!

But then... freakin alliance battles. They're addictive.

Do alliance battles, get faction. Convert faction to jadeite. Trade jadeite for minipets.

PvP has turned me into a minipet collector. The PvP/PvE line has become blurred now such that there is no real distinction for me anymore.

I find this a good thing.
^_^ OMG! I found someone who thinks like me!

PvP/PvE line needs to be blurred more!!
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Old Jul 24, 2006, 05:11 PM // 17:11   #72
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Quote:
Originally Posted by lyra_song
The PvP and PvE beta weekends are beta testing. Its open to all existing players. So we will the beta testers.
We're not beta testers in the sense that the industry generally uses the term, as the wiki entry makes clear. When we participate in a beta event, we're seeing only some features, and we're under no obligation to give feedback to Anet. Anet will not contact every player who plays this weekend and ask for feedback.
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Old Jul 24, 2006, 05:14 PM // 17:14   #73
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Quote:
Originally Posted by lyra_song
The PvP and PvE beta weekends are beta testing. Its open to all existing players. So we will the beta testers.

Arena Net makes no mention of a closed beta testing program. They only mention an alpha testing program. I make my claims based on evidence i find on their site. It is their information. Please present me evidence for their beta program.
So you are saying all betatesting ANet needs is total of 4 days without having all of the content even available to the betatesters, and have a fully tested product after that?

It is closed, internal betatesting. They don't need outsiders to betatest their stuff, they fool around with the program themselves, share it around the workers and such. There isn't visible "beta programs" for other games either, there's some that have open betas, we have at best a limited preview with some chances of pointing out the flaws their internal tests and meddlings have failed to notice. Thus there can't be any evidence about their betatesting methods and how their developement cycle really goes, unless someone from the ANet staff drops by to enlighten us.
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Old Jul 24, 2006, 05:14 PM // 17:14   #74
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Quote:
Originally Posted by lyra_song
The PvP and PvE beta weekends are beta testing. Its open to all existing players. So we will the beta testers.

Arena Net makes no mention of a closed beta testing program. They only mention an alpha testing program. I make my claims based on evidence i find on their site. It is their information. Please present me evidence for their beta program.

anyway we're getting off topic...and semantics is a fun game to play.


----------------------

Back OP:





^_^ OMG! I found someone who thinks like me!

PvP/PvE line needs to be blurred more!!
man your nutts!!! You are looking at the very guy who predicted and pick apart pvp. (iway) 100 dallars say anets pvp would not make it in the pvp makret! BY the I was right about alot stuff! I was known in some fourms as the blackman!


You are a very small manority wanting pve and pvp together. If you were the owner of anet the game would go bankrupt! LOL
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Old Jul 24, 2006, 05:16 PM // 17:16   #75
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Originally Posted by dreamhunk
man your nutts!!! You are looking at the very guy who predicted and pick apart pvp. (iway) 100 dallars say anets pvp would not make it in the pvp makret! BY the I was right about alot stuff! I was known in some fourms as the blackman!


You are a very small manority wanting pve and pvp together. If you were the owner of anet the game would go bankrupt! LOL
ewll ouy aer teh samll manority taht hsa on cule atbou hwat uyo rea tlkaning abut!
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Old Jul 24, 2006, 05:16 PM // 17:16   #76
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Quote:
Originally Posted by felinette
We're not beta testers in the sense that the industry generally uses the term, as the wiki entry makes clear. When we participate in a beta event, we're seeing only some features, and we're under no obligation to give feedback to Anet. Anet will not contact every player who plays this weekend and ask for feedback.
I dare you to read GWGuru threads involving feedback/complaints/bug reports/suggestions and then tell me we arent the beta testers in that same sense

Yes we have no obligation to give feedback. But boy this forum sure is loud for having zero obligation, and im sure you'll agree with me on that.
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Old Jul 24, 2006, 05:22 PM // 17:22   #77
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Quote:
Originally Posted by Kaguya
ewll ouy aer teh samll manority taht hsa on cule atbou hwat uyo rea tlkaning abut!
here is somthing you will under stand money talks! LOL
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Old Jul 24, 2006, 05:35 PM // 17:35   #78
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I have to agree with the original poster on some points. When you contrast Proph and factions, factions falls far short. Im not going to try to say that iether sucks. no. im proud that my character was created on day one of gw's release in america.
what i will say is that if you compare factions and prophecies, prophesies was far richer in content, imagination and creativity.
what did prophecies offer?
1 presearing- dont laugh, most of you were shocked when after googling over the gorgeous graphics of the presearing ascaloncatacombs and other parts, BOOM! the REAL game kicked in. That was a stroke of brilliance.
2. the missions themselves were all different from each other, you had to repair siege weapons, light beacons, play flag football(well not really but the mission seemed like it.). free hostages and refugees, there was a ton of diveristy in the missions, and all this before ascending! i mean the ascention procees was a badge of honor, those missions were very challenging and being ascended meant something for you cant into the UW and FOW without it.
3 the uw and fow and the furnace, again strokes of brilliance. hard challenging and very rewarding areas that demand good team play or precice solo build play.

now as for factions, the missions are :
kill mobs kill boss your done.
there are no new uw type missionsand areas. if you think about it, faction players get access to prophecy content free. they can ascend and go to uw and fow, but prophecies plays cant access any factions areas without buying factions.

on that same line, the folks who bought prophecies (and put GW on the map) have been begging for more storage , but this was grated to factions only players.
back to content. no one can honestly argue that factions is a continuation of the pve gameplay proph contains. this wuld be totaly understandable if factions didnt cost as much as proph. dollar for dollar you get far less from factions than you do prophecies.
I personally would like to see anet continue where they left off with prophecies . keep being inovative.
you guys have been kind enough to read this far so im not going to go into all the stuff i would like added to the game, most of it can be found in these forums anyway.
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Old Jul 24, 2006, 05:37 PM // 17:37   #79
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OK my turn now, lol, this is my story, this is my first on-line RPG game,
and it has been amazing fun and there is alot more to these kind of games
than I ever thought of.
The reason I choose GW was because the no monthly fees, but as I got hooked
on GW and have spent thousands of hours playing, I have come to realize
that even if GW had a fee like WoW it would not bother me in the least. I
realize $12.00 a month is "chicken feed" I bet most ppl here spend three
times that on pop and munchies every week playing the game.
I have completed Factions seven times with seven different professions already,
do you think I got my money's worth, YES I DID, problem is ppl don't want
to let go of the game because it is fun and like to see and be involved in
new things, just those NEW things are not panning out as good as most had
hoped for. I think we are going to see some new areas on the map open up
before Nightfall, I am praying hard, and if not, no big deal, I will just
truck along until the next chapter release.

p.s. Message to OP, I wish you the best of luck on your drinking problem,
your health comes first and gaming comes next.
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Old Jul 24, 2006, 05:39 PM // 17:39   #80
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I made a post similar to this regarding the problems at arena net and was obliterated by people that have some desperate need not to criticise Arenanet… this was a huge disappointment, unfortunately there was little I can do but sit there and shake my head at the people who instead of trying to understand my point decided immediately it was not for them and wiped there buttoxs with it.

The point of this is that Arenanet DO have problems with how they are seemingly destroying the PvE environment, and that Guild Wars NOW has a flawed business model.

Yes it may work as a PvP only game, but that is moronic

Simple... weather you are PvP, PvE or even both… what ArenaNet is seemingly doing to Guild Wars Alienates a huge percentage of there players. This is becoming more and more a fact and less of a arguable point.

Last edited by Draxx; Jul 24, 2006 at 05:41 PM // 17:41..
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